IREX Learn to Discern (L2D) / Gali Fakta¶
Operator: irex.org | Type: Non-detector | Cost: Free
TL;DR
IREX's flagship media-literacy methodology, adapted to over twenty country contexts. In Indonesia the deployment is Literata (the curriculum) plus Gali Fakta (the WhatsApp- group-chat-style game). The methodology backbone for any media-literacy programme a fact-checker deploys to audiences
, taught alongside the inoculation-game tradition rather than as a competitor to it.
What it does¶
Learn to Discern is a media-literacy methodology developed by IREX over more than a decade of cross-country deployment. The curriculum teaches audiences how manipulative information works: sourcing checks, emotional-language recognition, false-balance patterns, image-and-video manipulation cues, through participatory training, online campaigns, and game-based practice. The methodology has been adapted to operational environments including Ukraine, Serbia, North Macedonia, Jordan, Tunisia, Guatemala, Peru, Sri Lanka, Indonesia, and several others.
The Indonesian adaptation is the relevant deployment for the toolkit. IREX partnered with Moonshot to produce Literata (the online information-literacy course in Bahasa Indonesia) and Gali Fakta, a 10-minute game embedded inside the curriculum. Gali Fakta drops the player into a simulated family WhatsApp group chat where members are sharing mixed accurate-and-false content; the player double-checks each post and reports back, losing credibility for wrong calls and building it for right ones. The pedagogical design choices (WhatsApp-group framing, peer-driven scenarios, helping-friends-and-family motivation) are deliberately tuned to Indonesian digital habits.
For the fact-checker, IREX L2D is the broader methodology layer that a media-literacy programme builds on. Where Tempo Detektif Deepfake covers the synthetic-content surface specifically, IREX L2D covers manipulative-information recognition more broadly, and the two complement each other in a complete audience- engagement deployment.
When to use it¶
- A regional fact-check organisation is launching or expanding a formal media-literacy programme and needs a curriculum methodology with documented effectiveness rather than starting from scratch.
- A trainer in Indonesia is preparing a workshop for community volunteers, secondary-school students, or family-network outreach and wants both a curriculum (Literata) and an interactive game (Gali Fakta) for the same audience.
- An institutional partner needs to cite a methodology with peer-reviewed effectiveness research for funder reporting or grant-renewal documentation.
- A trainer outside Indonesia is adapting a similar curriculum for Thai, Filipino, Sinhala, Tamil, Malay, or Lao audiences and needs the underlying methodology architecture as a starting point.
Limitations¶
Limitations
- Limited SEA language coverage. Indonesian adaptation (Gali Fakta) exists; no Thai, Malay, Filipino, Sinhala, Tamil, or Lao adaptations are documented. The toolkit's cell-level honest-gap names this absence and the operational route is partner-led adaptation instead of direct deployment.
- Effectiveness studies, while documented, require careful interpretation. The Facciani et al. (Humanities and Social Sciences Communications, February 2026) cross- cultural study found Gali Fakta significantly improved sharing discernment among Indonesian participants but did not significantly enhance accuracy discernment in the same population; the headline figures from earlier IREX reports describe the effects of the broader L2D programme rather than the game alone.
- Curriculum-style deployment requires trainer time and community partner commitment beyond what a one-click game deployment requires; the methodology is most effective in sustained programme contexts rather than single-session exposure.
- Inoculation effects from media-literacy interventions generally decay without reinforcement; IREX's programme structure includes booster components but sustained delivery requires sustained funding.
Privacy and threat model¶
The Indonesian deployment runs through Literata.id and the Gali Fakta game embedded there; Moonshot operates the technical infrastructure on IREX's behalf. Players load the site in the browser and play the game without account creation; standard web analytics apply. The methodology itself is curriculum-based rather than data-driven, so there is no source-protection question intrinsic to deployment.
The deployment-side threat model is curriculum-and-context rather than data-flow: a trainer running IREX L2D in a politically sensitive context (Sri Lanka pre-election, an Indonesian election period, a Lao diaspora community) should think about how participation in the training is documented and how the trainer's own visibility matters to the participants' safety. IREX's institutional methodology covers some of this ground; local adaptation often needs more.
Country and platform applicability¶
- Indonesia: primary deployment via Literata.id and Gali Fakta, with measured effectiveness in the Facciani et al. 2026 study (sharing discernment improvement among Indonesian participants; Bahasa-tuned WhatsApp-group framing). Cited 25-percentage-point multi-source-checking improvement per RAND RCT references the broader IREX L2D programme rather than Gali Fakta alone.
- Laos: not adapted; the cell-level honest-gap on localised prebunking outside Indonesia applies. The methodology architecture could in principle be adapted by Lao diaspora or regional partners.
- Malaysia: not adapted in Malay; partner-led adaptation is the operational route. Sebenarnya.my or MAFINDO- Malaysia could plausibly lead.
- Philippines: not adapted in Filipino; the #FactsFirstPH coalition or a VERA Files-led partnership could plausibly lead.
- Sri Lanka: documented L2D online campaign deployment cited by IREX alongside Indonesia and Serbia (regional case documentation Lanka by reference; the L2D online campaign is a campaign-format adaptation, not a Literata- style course in Sinhala or Tamil). Hashtag Generation and Watchdog could plausibly lead a fuller curriculum adaptation.
- Thailand: not adapted in Thai; Cofact Thailand or AFP Fact Check Thailand could plausibly lead.
Platform applicability: web-based curriculum and game; sharable through any platform a partner organisation uses to reach its audience.
How to access¶
Visit literata.id for the Indonesian curriculum and the embedded Gali Fakta game. The IREX project page at irex.org/project/ learn-discern documents the broader methodology and the country adaptations. The Trainer's Manual is available free from IREX; institutional partnerships for new country adaptations are arranged directly with IREX.
Cost (current as of 2026-05)¶
Free for player and learner access at literata.id. The Trainer's Manual is free. Country-adaptation costs (translation, contextualisation, partner-organisation engagement, sustained programme delivery) are absorbed by the deploying institution and any IREX-managed funder; the toolkit cannot pin a figure for a hypothetical Thai, Filipino, Sinhala, Tamil, Malay, or Lao adaptation.
Quickstart (deployment-side)¶
- Identify the audience and the deployment frame: formal curriculum, community-volunteer training, online campaign, school programme.
- For Indonesian audiences, route directly to Literata.id and the embedded Gali Fakta game; the existing deployment is the right starting point.
- For non-Indonesian audiences, contact IREX's L2D programme to discuss adaptation; do not deploy the Bahasa Indonesian version into a non-Bahasa context as a substitute.
- For curriculum integration, allow time for trainer preparation; the methodology is most effective when delivered by trainers familiar with the L2D approach rather than self-taught.
- Build in reinforcement and booster sessions; single-exposure media-literacy effects decay without follow-up.
- Pair the curriculum with complementary inoculation games from 2A.3 (Tempo Detektif Deepfake for Indonesia, Bad News architecture for adaptation work) and with awareness campaigns from Jigsaw Prebunking.
In the toolkit's workflow¶
Source-history and behaviour pillar non-detector audience- engagement deployment per Architectural Anchor 1. Sits in 2A.3 as the alternative-but-complementary methodology to Tempo Detektif Deepfake; Tempo's game covers synthetic-content recognition specifically, IREX L2D covers manipulative- information recognition more broadly, and a complete media- literacy programme typically uses both.
Standard combinations (deployment combinations):
- With Tempo Detektif Deepfake at 2A.3 – IREX L2D curriculum frames the methodology, Tempo Detektif Deepfake provides the synthetic-content-specific interactive component.
- With Jigsaw Prebunking at 2A.3 – when the programme also wants short video-ad inoculation surfaces reaching passive audiences alongside the active curriculum.
- With Bad News / Harmony Square at 2A.3 – as the cross-cultural reference architecture (the Facciani et al. 2026 study explicitly compares Gali Fakta and Harmony Square cross-culturally).
- With Kalimasada at 2B.1 – for an end-to-end Indonesia programme: Literata curriculum plus Gali Fakta game upstream, MAFINDO Kalimasada tipline downstream when trained audience members encounter content they want to verify.
Decision-tree references: this is not a verification routine; the decision trees in T1–T7 do not invoke L2D at runtime. The methodology sits in the editorial-strategic layer that shapes audience capacity rather than per-claim handling.
This card carries no detector signal class: IREX L2D builds audience media-literacy capacity; it does not produce a synthetic-content verdict on any specific piece of suspect content.
Override notes¶
Override notes
- RAND RCT 25 percentage point improvement (rand-rct- 25pp-improvement-pointer): the cited 25-percentage- point multi-source-checking improvement comes from RAND's randomised-control trial of the broader L2D programme across multiple country adaptations. The figure characterises the methodology's documented effectiveness; individual game-level effects (Facciani et al. 2026 on Gali Fakta in Indonesia) sit inside the broader programme's effectiveness signature.
Sources¶
- External: Learn to Discern project page (twenty-plus country adaptations including Sri Lanka and Indonesia; online-campaign format)
- External: Learn to Discern online tools (Literata and Gali Fakta named as the Indonesian deployment)
- External: Cross-cultural media literacy interventions: comparing Gali Fakta and Harmony Square (Facciani, Huang & Weninger 2026 cross-cultural study; Indonesian-sharing-discernment finding)